Sunday, July 27, 2008
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Miguel Angel Montoya
3D Artist
MiguelsArtBlog.Blogspot.com
MiguelAngel.Montoya@Gmail.com
Objective: Seeking a 3D Artist position in the videogame, movie or television industry/
Qualifications: A hard-working and creative artist that can offer your company a high level of dedication and commitment and several years of experience, as well as a desire to always learn more. Accustomed to working in a team. Skilled in Maya, 3ds Max, ZBrush, Photoshop, Unreal Editor, Crazy Bump, Excel and other media applications, as well as being fluent in English and Spanish.
Accomplishments:
-Created assets used in-game and for cinematics on time and to the specifications of the current project.
-Altered 3D assets after feedback from client and leads to ensure customer satisfaction.
-Worked in a team of 15 coordinating test plans and specific tests, to meet our deadlines and the games stability for its final release.
-Wrote 13 articles a day to meet my required quota before the launch of the site.
-Great ability to work as a team and resolve problems constructively.
Education:
-The Art Institute of
Bachelor of Science, Game Art and Design, 2002-2005
-Old Dominion University coursework towards Bachelor of Fine Arts, 1999
Professional Experience:
Zynga Inc.: 11/08 – 12/08:
Customer Service/ Quality Assurance Tester:
-Tested reliability and functionality of several online games.
-Fielded and answered customer’s questions and issues
about the company’s
products and billing questions.
-Worked with QA Team and Senior art leads to resolve
issues.
Ghost Rabbit LLC: 05/08 – 10/08
Environmental Artist:
-Created props and environments for use in in-game
cinematics.
-UV unwrapped and textured all models.
-Produced normal maps from textures and high-poly
models.
-Worked from concept art and reference images to create
models.
GiantBomb.com: 05/08 – 08/08
Data analyst
-Contributed to the foundation of game database by writing
over 200 articles.
-Moderated user submissions for accuracy, quality, and
grammar.
Absolutely New: 08/07 – 10/07
3D Modeler/Animator:
-Modeled inventors’ creations in Maya according to patent
documents.
-Animated model to display all crucial parts of the design.
-Textured models for presentation in patent brochures.
-Worked with leads to assure the clients approval of all
parts of patent document.
Full work history available upon request
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